We’re evolving! Venezart Magazine is now Multimedia Artist—a name that truly reflects our mission to educate, inspire, and empower creatives like you. Our focus remains the same: delivering top-tier multimedia insights, tutorials, tech updates, and free resources to fuel your artistic journey. This change marks a new chapter, and we’re excited to continue growing with you.

Welcome to the second quarter of 2025! With this great new update, while we have a new name, we will maintain many of our traditions, such as our quarterly covers.

For this issue, I wanted to introduce something fresh— a unique art style we haven’t displayed in our previous covers. At the same time, I wanted to stay within the Cyberpunk genre, as I am currently working on “Gunner,” a futuristic intergalactic sci-fi story about a bounty hunter in the same genre. I thought it would be great to share some of the cool art styles currently conceptualizing for the final product.

This issue includes numerous updates, including a completely new art gallery navigation system with additional galleries. We have also updated the subscriber profile section. Now, subscribers and magazine members can update their profiles, upload images, invite friends, and much more.

I am very excited about these new updates and can’t wait to see what our subscribers and members will upload to the members’ gallery. So what are you waiting for go upload some cool images for a chance to win some cool stuff!

In addition to these updates, we have added more tutorials, with in-depth courses coming soon.

You will get a preview of ComfyUI and how to build a workflow in our tutorial, “How to Color Your Line Art with ComfyUI.” This great UI addition for Stable Diffusion may seem intimidating, but it’s an incredible tool to learn. It is truly amazing the various production methods you can use with Stable Diffusion, which is one of the reasons we wrote a full article titled “Is Stable Diffusion the Ultimate DCC?” It is an impressive piece of software, take my word for it…

Another remarkable piece of software, and a leading DCC in its own right, is Unreal Engine 5.5. We will take a deep dive into Unreal Engine’s Metahuman and explore the new updates to their Audio to Animation using the Metahuman plugin. So grab your favorite beverage, sit back, and get ready to bring your ideas to life!

welcome to Multimedia Artist!

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