Typographic Tattooing

I’ve been exploring typographic tattooing as a graphic-design concept—where lettering, illustration, anatomy, and photography collide. Not just words on skin. Think of the body as the canvas, the typography as the visual system, and the tattoo as a permanent piece of editorial design. For this series, I’m pushing the visualsContinue Reading

Unreal Character Auto SetUp |Multimedia Artist Magazine

Importing characters into Unreal Engine can be a technical headache. Reallusion’s latest Auto Setup for Unreal v2.03 aims to make that process smoother. The update adds support for Unreal Engine 5.8 and fixes several issues involving eyelashes, HD Tearline, MetaHuman textures, and Physics Asset display. For artists using Character CreatorContinue Reading

Meet the New AI Trio: OpenAI's Sol, Terra, and Luna Are Here to Change How Creators Work | Multimedia Artist Magazine

If you’ve been keeping an eye on the AI space (and let’s be honest, if you’re reading this, you have), you’ve probably noticed OpenAI just did something a little different. Instead of dropping another single “smartest model yet” and calling it a day, they released three models at once —Continue Reading

Corel Draw | Multimedia Artist Magazine

Still Sketching Around Software Limitations? There’s a Better Way to Design. Every creative professional hits this wall eventually: the moment your ideas outgrow your tools. Maybe you’re a designer juggling vector illustrations, layout work, and photo editing across three different apps. Maybe you’re an illustrator tired of subscription software thatContinue Reading

Introduction to Game Development Game development is an intricate symphony of creativity and technology. It combines storytelling, visual design, and interactive mechanics to create immersive experiences. A game isn’t just a series of levels; it’s a universe where players lose themselves, often forgetting the real world for hours on end.Continue Reading