Introducing seamless cross-engine dressing with new Unreal Engine and Unity plugins. Characters now move between engines and MetaTailor fully dressed — no rigging, no refits, no cleanup.
Transform “dumbmesh” into self-adapting smartmesh.
Craft game-ready outfits instantly with METATAILOR v2.5. Now featuring Unreal and Unity plugins—just drag, drop, and rig to any avatar in real-time.
With v2.5, you can:
- Send MetaHumans and Unreal characters into MetaTailor and back with instant auto‑fit and auto‑rigging
- Move Unity avatars in and out with one click
- Build a persistent Dynamic Wardrobe inside your project
- Preview cloth physics in real time for faster iteration
This is the fastest way to dress any 3D avatar — and it’s available today.
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