Poly Hammer has released a major update to its Character DNA addon. The free version now includes OpenRigLogic, an open-source system from Epic Games.
This means artists can import and export MetaHuman DNA directly in Blender. They can also bring in face and body animations, bake rig data into Blender, use pose libraries, and send changes back to Unreal Engine.
For artists who want even more control, Character DNA Pro adds advanced tools for editing expressions, shape keys, bones, and custom character designs.
The addon is currently in beta, and Poly Hammer is asking the community to help test the new tools. Get get here
For Blender artists working with MetaHumans, this update could make character creation and animation much easier.

